Audiovisual Technologies
The Audiovisual Technologies Unit of Eurecat provides binaural audio, 3D sound and production and post-production of audiovisual content.
Experience
3D reconstruction from multi-view images.
Image restoration through automatic segmentation, inpainting and matting techniques.
Automatic creation of anaglyphs and stereoscopic images.
Pattern and logo recognition in video and television.
3D music.
Recording, production and post-production of 3D audio.
Immersive 3D audio systems.
Binaural sound technology.
Services
Postproduction
Development of post-production tools for cinema and television in the form of plug-ins for the most commonly used post-production platforms in the professional sector.
Multicamera system
Multicamera system for the 3D reconstruction of all kinds of objects, including people’s faces. The system can create high-precision models.
Installations
Interactive facilities and virtual environments for the creative industry, events and museums.
New experiences of 3D audio wherever your audience is
Sfëar is offering a music market revolution: a new technology that enables professional sound producers, venues, artists and show producers to easily generate 3D-format content compatible with the main music production and distribution platforms.
Multimedia
Research into various aspects of immersive audio.
Automated logo detection for the Sport brand on the advertising boards of a football ground.
European project BINCI
Clients
Key projects
Most representative sectors
3D and binaural audio laboratory
Audiovisual Technologies Team
Adan Garriga
Director of the Audiovisual Technologies Unit at Eurecat.
Doctor of physics (University of Barcelona, 2004), he has taught at the University of Barcelona (2003–2004), Pompeu Fabra University (2004–2008) and the University of the Balearic Islands (2008–2015). He was the Vice-Director of the Computer Studies Department at Pompeu Fabra University from 2005 until 2008. He has written in more than fifteen indexed scientific publications in the fields of mathematical physics and acoustics. He is currently leading the development of the Sfëar brand, which specialises in 3D audio for music and virtual reality.