Audiovisual Technologies

category eurecat unit

Eurecat teams up with ARQA Network to address complex industrial challenges through quantum computing

2024-12-24T10:07:52+01:00November 22nd, 2024|Audiovisual Technologies, Autonomous and professional robotics, Big Data, E-Health, IT-Security, Press Notes|

The Eurecat technology centre has teamed up with the Cervera ARQA Network to drive the development of quantum applications for innovation and sustainable development of the technological and business ecosystem in order to address highly complex industrial challenges for traditional computing with these emerging technologies. The Cervera ARQA Network of quantum computing technologies applied [...]

New tool optimises acoustics in virtual reality to help people with hearing difficulties join in

2024-02-20T12:14:40+01:00February 1st, 2024|Audiovisual Technologies, Cultural and Creative Industries, Press Notes|

This week at the ISE trade fair in Barcelona, the Eurecat technology centre is showcasing a tool for optimising acoustics in virtual reality and audiovisual production which enhances understanding in virtual environments and helps people with hearing difficulties to take part by tapping deep learning algorithms and binaural audio. The innovation, which has been developed [...]

Eurecat trials an immersive digital reading experience with 3D special effects and music creations

2024-02-20T12:12:50+01:00January 30th, 2024|Audiovisual Technologies, Cultural and Creative Industries, Press Notes|

At ISE 2024, the leading international trade fair for the audiovisual and integrated systems industry, the Eurecat technology centre is presenting a new 3D sound system for audio books which delivers an immersive digital reading experience through narratives enhanced with 3D special effects and music creations. These new media technologies are applied in an innovative [...]

Virtual reality to help train skilled staff in vineyards

2023-10-26T14:23:09+02:00August 3rd, 2023|Audiovisual Technologies, Press Notes|

The Eurecat technology centre has devised a virtual reality training tool to enable “the inclusion of skilled staff in vineyard operations which will help to make the wine industry more competitive,” says Toni Torrente, head of the Interactive Visualisation Line in the Audiovisual Technologies Unit at Eurecat. A sensor-equipped pruning shears prototype has been designed to [...]

Open call to address social challenges with virtual and augmented reality technologies

2023-10-26T14:14:28+02:00July 17th, 2023|Audiovisual Technologies, Consulting, Press Notes|

The Eurecat technology centre is coordinating the European GuestXR project which has announced an open call for innovative applications and projects which tap new extended reality technologies, mainly virtual and augmented reality tools, to tackle social challenges. The call invites individuals and organisations from across Europe to submit applications which help to foster education, reduce conflicts between social [...]

Eurecat technology centre to draw up emotional map of the Cruïlla Festival

2023-10-26T14:03:51+02:00July 5th, 2023|Audiovisual Technologies, Cultural and Creative Industries, Press Notes|

The Eurecat technology centre is to conduct a study at this year’s Cruïlla Festival, held from 5-8 July in Barcelona, which will make it possible to draw up an emotional map of the event in order to devise a procedure for neuroscientific assessment of participants’ experience at the activities on offer. The emergence of [...]

Eurecat formarà part de l’EIT Culture & Creativity, el nou instrument europeu per a la competitivitat de les indústries culturals i creatives

2022-10-17T14:38:37+02:00June 29th, 2022|Audiovisual Technologies, Cultural and Creative Industries, Press Notes|

El centre tecnològic Eurecat forma part del consorci ICE, que ha estat seleccionat pel Consell de Govern de l'Institut Europeu d'Innovació i Tecnologia (EIT de les sigles en anglès) per impulsar la competitivitat de les indústries culturals i creatives europees mitjançant la societat EIT Culture & Creativity. Coordinat pel Fraunhofer i format per 50 [...]

Artificial intelligence opens the door to new ways to generate and enjoy content and experiences in the fields of culture and tourism

2022-10-17T14:46:29+02:00May 30th, 2022|Audiovisual Technologies, Cultural and Creative Industries, Press Notes|

The White Paper on Artificial Intelligence applied to the Cultural and Experience-based Industry sector notes the prominent role that festivals and other cultural activities, tourism experiences or sporting events can have as test environments for powerhouse projects for introducing AI in this sector, as well as public-private innovation and the training of talent, in [...]

New machine learning agent will address conflicts and facilitate interaction in extended reality environments such as the metaverse

2022-10-17T15:13:17+02:00May 11th, 2022|Audiovisual Technologies, Cultural and Creative Industries, Press Notes|

The Eurecat technology centre is leading the European GuestXR project, which will develop a machine learning agent designed to facilitate the interactions between participants in virtual and augmented reality environments such as the metaverse, and help them achieve their objectives, while also making it possible to address conflict situations. For this purpose, a machine learning system [...]

Eurecat innovates in advanced materials to build more energy-efficient trains

2022-04-17T23:08:25+02:00November 30th, 2021|Audiovisual Technologies, Big Data, Composite material, Consulting, Fires, Functional Printing, Innovation and product development, New Manufacturing Processes, Press Notes, Railway|

The Eurecat technology centre is coordinating the CARBODIN (Car Body Shells, Doors and Interiors) project which is to support building lighter and more energy-sustainable passenger trains by developing innovative modular tooling for manufacturing car bodies and carriage shells using composite materials. As part of the project “innovative and versatile moulds and tooling are to be designed and [...]

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