Audiovisual Technologies

AI4ES

2024-12-11T18:30:48+01:00

Network of excellence in data-based enabling technologies. The AI4ES project is born with the vision of becoming the Spanish benchmark in research, development and transfer of those digital technologies that allow intelligent data processing and analysis. The objective of AI4ES is to promote the economy based on data and artificial intelligence at a national level, facilitating the transfer of capacities, results and technologies to the productive fabric, providing innovative solutions and services that require secure and reliable access to data, efficient processing, analysis advanced, machine learning, and artificial intelligence. These technologies range from the storage and [...]

GuestXR

2024-06-27T13:20:20+02:00

Development of an immersive online social space based on extended reality through a machine learning agent. The GuestXR project aims to create an immersive online social space through extended reality, where the focus is on the existence of a machine learning agent called "The Guest", which can facilitate interaction between participants to help them achieve their intended goals. "The Guest" is able to analyse the individual and social behavior of the participants based on existing theoretical models from the point of view of neuroscience and social psychology. Additionally, thanks to machine learning, "The Guest" learns over time [...]

CIEN CONOCE

2021-04-26T11:39:20+02:00

Innovative neuroscience and Artificial Intelligence technologies applied to the design of new food products. The CIEN CONOCE project applies disruptive technologies in the field of neuroscience and Artificial Intelligence, with the aim of deepening the consumer’s knowledge and perception of multisensory stimuli, developing innovative food products adapted to their needs and preferences. The solution promoted by the project allows to better understand the consumer, their needs and their responses to a new product in different consumption contexts and, on the other hand, to analyse how these responses can be parameterised to include them systematically in a [...]

Möbius

2021-07-05T08:03:14+02:00

The Möbius project contributes to a renewed and invigorated European publishing sector by providing tools and methodologies which leverage the potential of prosumers in innovation processes to guarantee user-centric and user-driven perspectives in the design and delivery of new enriched media experiences. Möbius is developing a prosumer intelligence toolkit for supporting publishing decisions and establishing cooperation with prosumers. With this innovation, new business models will be implemented through the collaboration with prosumers to add value in book publishing processes. Additionally, Möbius project will create a cross-media, interactive and immersive book experience that goes beyond all known [...]

FRAMEWORK

2020-10-28T10:53:55+01:00

Innovative software infrastructure that allows the evaluation of the image quality for deep learning segmentation and classification algorithms. The Framework project has the objective to design and develop a new software infrastructure which allows the evaluation of images quality for deep learning segmentation and classification algorithms, allowing the quality measurement of the images according to the prediction accuracy of different deep learning algorithms. The innovations promoted by the project aims at the evaluation of the image quality from the satellites after being compressed and restored, to analyse to what extent the images can be modified so [...]

ASSETS4RAIL

2021-09-27T13:40:44+02:00

Assets4Rail project applies cutting-edge technology such as ground penetrating radar, artificial vision and autonomous vehicles to monitor possible defects of the tunnels, as well as the geography and wear of the roads and the noise and vibrations of the bridges with the purpose of obtaining more secure and profitable infrastructures and vehicles. For the improvement of vehicles, Assets4Rail applies radiofrequency identification technology (RFID) for the identification of problems associated with rolling stock failures. The Robotics and Automation Unit participates within this project providing a fully autonomous aerial vehicle which is able to map the environment while [...]

ZINKCAT

2020-11-26T12:17:29+01:00

New protocol for designers and marketing agencies that allow creating a more connected design and improving the user experience. The ZINKCAT project develops new technology-based tools addressed to professionals in the cultural industries and encourages research into new ways of innovation to personalise experiences and contents through data analysis. ZINKCAT creates a new protocol for designers and marketing agencies that incorporates new technologies in communication campaigns, with the aim of creating a more connected design that improves and personalises the users experience. The technological innovation promoted by the project will have a significant impact on the [...]

MIRONINS

2020-11-26T12:20:48+01:00

Development of a new platform that allows augmented and interactive reality experiences. The MIRONINS project aims to redesign the cultural experience involved in visiting a museum, through the transmedia narrative, gamification and the use of new technologies. MIRONINS develops a new platform that allows augmented and interactive reality experiences to create a new digital environment within the Joan Miró Foundation, in which the Mironins, a few small drops of paint that live inside Miró’s paintings, help children to introduce themselves in the art world and to boost their artistic abilities while having fun. The innovation promoted [...]

ViVIM

2020-11-26T12:08:40+01:00

Creation of an innovative audiovisual production and consumption system focused on a new form of audiovisual narration based on omnidirectional video. The ViVIM project develops a new audiovisual format based on omnidirectional video that offers end users a coherent audiovisual experience on virtual reality devices, tablets and traditional televisions. ViVIM includes production tools for immersive screens, support for omnidirectional cameras and access to content in a synchronised way, both using virtual reality devices (head mounted displays, HMDs), tablets and conventional television. The viability of this model is raised through 2 demonstrators, one focused on deferred production [...]

PICAE

2020-11-26T12:09:30+01:00

Innovative models and tools for recommending audiovisual and editorial content to improve the users experience. The PICAE project develops new models and analytical tools for recommending audiovisual and editorial content with the aim of improving the user experience, based on their profile and environment, and the level of satisfaction and loyalty. These new tools represent a qualitative improvement in the state of the art of television and editorial content recommendation. On the other hand, the project also improves the digital consumption index of these contents based on the identification of products that these new forms of [...]

RIS3CAT Media Community

2020-11-26T12:10:20+01:00

The RIS3CAT Media Community is a group of 34 companies and agents from the cultural and creative industries (ICC) working and collaborating to promote and enhance an R+D+I action plan, with the aim to promote Catalonia as an international reference in the development of strategies that boost innovation, based on the intersection of science, technology and society. The Community, coordinated by Eurecat, will carry out 8 innovative projects in the Catalan cultural and creative sector during the 2020-2023 triennium: PICAE, ViVIM, MIRONINS, nanoMOOCs,  IDENTI@RT, ENGAGEMENT, EDvidence ZINKCAT. As a result of these projects, different transversal impacts [...]

CARBODIN

2022-09-02T12:50:56+02:00

Innovative and affordable solutions for advanced car body shells manufacturing and lightweight material strategies for railways, innovative doors and train modularity. The CARBODIN project, coordinated by Eurecat, has the objective to contribute to the next generation of passenger trains that will be lighter and more energy and cost efficient than the current ones. An important step for that is the use of composite technologies, which still face barriers for full implementation such as their high cost. Another important aspect is the modular design of interiors and low-cost manufacturing of vehicles part. The Composites Materials Unit of Eurecat [...]

Multichanel Codec for 3D audio

2019-08-06T07:40:28+02:00

The Multichanel Codec for 3D audio project has the objective of designing a new method for efficiently encoding/decoding (codec) and encapsulating 3D audio information stored into a proprietary file format. The new system will be built extending existing stereo free compression algorithms to multichannel in order to support 3D audio signals in ambisonics format. The project’s solution responds to the need of a convenient and well-designed format to conveniently store, distribute, and reproduce a 3D audio signal. The system will permit the compression of a 3D audio piece in a small-size files, allowing an easier broadcast [...]

BINCI

2019-09-17T09:13:58+02:00

Development of a software and hardware integrated solution with the aim to ease the production, postproduction and distribution of 3D audio and binaural audio. Throughout the BINCI’s project, lasting 18 months, project partners have developed innovative acoustic measurement methods, as well as 3D audio software tools: a set of plugins for 3D and binaural audio production, compatible with most popular digital audio workstations to encourage the creation of 3D sound contents, and a binaural player to experience the binaural soundtracks in mobile devices. BINCI solution also includes a head-tracking device for headphones, so the reproduction responds to the [...]

ARSI

2019-09-30T06:29:01+02:00

The ARSI project develops an autonomous Micro Air Vehicle (MAV) that allows brigades to carry out sewer inspections in a faster, safer and more efficient way. In this way, damagers and dangers that sewers can suppose, are avoid. However, sewer inspections are a notoriously difficult, time consuming and hazardous task. Inspection brigades work in darkness and high humidity, rigorously surveying the vast networks of narrow tunnels where low ceilings often cause posture-related injuries, potentially in the presence of toxic or explosive gases. In order to improve the working conditions of the sewer inspectors, avoid any work-related [...]

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